SparkTB11 wrote:
Cale cooks once again!!!
Although, how come the Red Snake Bite hasn't made the pod, unless it's going to be a standalone release yeah?
Also, I was expecting to see some other trucks get graphical overhauls too, Power Wheels, Overkill, Carolina Crusher (two sides of the truck don't match with each other on the TRI paint), Samson, Boogey Van, maybe Bear Foot and Rampage to have white wheels with red and black center caps.
These are essentially the critiques I have, but I'm loving with what you have done. TRI really could've had you on the art team back then.
No, the trucks I have fixed are the ones I am going to fix. For Power Wheels, Overkill, Samson, and BV, I couldn't really do any better than TRI did, they always looked fine to me. The Crusher thing is something I somehow never noticed, and it would be an easy fix, but I also kind of find it hilarious to the point of not wanting to change it. I was never trying to completely redo the entire roster like I did with MTM2, I was just trying to fix some of the stuff I found egregious and adjust the rest to my personal tastes. I actually love MTM1's Deluxe Paint/Descent aesthetic and don't really want to mess with it too much.
I'm working on a bit of a "Bigfoot Pack" which will include the red SB as well as Bigfoot Cruiser and a Racer, which covers all the active Bigfoot schemes from 1995 (Cruiser actually ran with Deflecta-Shield accessories that year, without the "Cruiser" moniker, just as Bigfoot). I got the motivation to fix the logo so it's just a matter of KC lights now. The one other truck I'd kind of like to add is Taurus, which, if it's 1995 I'm working off of, is more doable now. The 1996 truck is poorly documented and way more complex a design, but I haven't made a decision either way yet.


My next goal is cloning and retexturing the drags to add some to the game, should be easy.